Nimbus Tower
A downloadable game for Windows
Nimbus Tower is a short platformer game set on a magical world of floating islands. Your flying boat crashes into a mysterious tower and you'll have to find a way to escape... As you explore the islands you'll find new abilities that will grant you access to the other areas of the map.
Approximate gameplay time: 15-20 minutes.
Credits:
Programming, Music & Sound: Pere
Art & Idea: Pere, Fausto, Liam
Status | Released |
Platforms | Windows |
Rating | Rated 4.4 out of 5 stars (8 total ratings) |
Author | Pere |
Genre | Platformer, Action, Adventure |
Made with | GameMaker |
Tags | 2D, Exploration, GameMaker, gamepad, Metroidvania, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Playstation controller |
Accessibility | Textless |
Download
Download
Nimbus Tower 15 MB
Install instructions
If the game runs slow, it is recommended to play on window mode and make the window smaller.
Comments
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Well, I've got to start off by saying that I'm massively grateful to Pere for reaching out and recommending this game to me! I always try my best to get round to playing any games that are sent my way, and this one was definitely worth the effort!
The premise is simple enough, our handy dandy flying machine gets wrecked whilst we're in mid-air (disaster!) and we're tasked with finding a way to continue our journey. Unfortunately some pretty mean meanies stand in our way, and we have to hack and slash our way through them whilst rescuing some new birdy friends!
I had a blast with this, even though the boss took me a fair few attempts to get past! A really fun, cute little game with an easy-to-grasp style of gameplay, lovely music and a very pleasant aesthetic. Keep up the awesome work! =)
Howdy,
Really enjoyed the game, short yet sweet.
It was so fun to play through that I even decided to speedrun it. It's very fun to find methods to get past the enemies (especially the slimes) while not dying and see so many spots where the enemies are timed perfectly for you to get past them.
Below is a piece of art I decided to do of that lovely bird we meet at the beginning of the game.
I wish you luck in any other games you make.
Owww.... I really like that drawing, it's beautiful :)
I watched the speedrun and it's really impressive you complete it so fast. My brother actually tried to speedrun it and did like 4 minutes and didn't even save the birds lol. The enemies aren't really positioned to be able to move fast though, I guess it's just coincidence
Anyway, I'm happy to see you liked the game. we put a lot of care into it and it's awesome to see someone enjoyed it. Thanks for playing!
Great game , challenging , fun and beatiful.
Hi there!
You sent me a link to your game a few days ago, and I'm sorry it took me a while to play it (and that when I did, I screwed up my mic a little, making the voice quality not too great, but I'd rather not re-record my blind reactions), and I actually had a fair bit of fun with it... despite what my pathetic display and mild gripes with the boss might imply.
I adore the spritework and the world itself, first and foremost. It's a pretty looking world with adorable visuals, and the little title character manages to convey both that and a bit of genuine badassery. And being able to attack in four directions is an absolute godsend. Music's good too, though I feel the sound effects need some polish, as especially the landing sound got a bit grating after a while.
And the boss, while for the most part fair, fun to fight and looking cool, does have some minor issues with a huge hitbox and one of his moves (the rising pillars) needing a slight bit more of a tell, or at least polished graphics of them sprouting.
But really, that's all the nitpicks I can come up with. This game is adorable, and I wouldn't mind seeing it expanded sometime - though it's cool as a quick little adventure of its own.
Oh, it's ok, thanks for playing, I enjoyed watching your gameplay. Thanks for the honest, concrete feedback, I always appreciate it. I made a quick patch fixing the landing sound, and I added a whoosh sound for the sword and a sword hit sound. Also added sounds to the boss's attacks so now the tentacles are more obvious.
When I started playing the game I didn't expect to replay it so many times. I find the game so much fun. The gameplay and characters are so good. I even made this art for it. I wish a longer version of the game could be a thing. I found it so amazing. I found the other games you have made enjoyable with the sounds and characters. Keep on working and improving!
Awww thanks a lot! I'm happy to hear you enjoyed playing my games, and the art is pretty cool ;)
Cool game! Played it using a controller, the controls were pretty nice. It took me like 15 minutes to finish the game, but it was pretty cool. The end boss was tough though. Loved the graphics and sounds.
Only thing to improve would be to implement sounds when enemy gets hit and/or dies.
Thanks for playing and thanks for the feedback!
Made a video
Cute game, love the art style and the music. Thanks again for bringing this game to my attention. Great Work.
Whao it is really a beautiful game ! A love your pixel art and wonder how you did this (were you alone ?) Congratulations it si really nice to play. I am working on my platformer myself, check it out (it is less pretty but there are some great stuff anyway) It is called Woander.
Thanks for playing! I put credits in the description now. I might check your game if I find the time ;)
This was really nice!
Things I liked:
Things to work on(?):
I really liked this game, and you don't know how inspiring this is. Good luck on your next one!
Thanks a lot WatDowTal!! The concrete feedback really helps :)
For the love of god, do not call me WatDowTal.You're welcome! :DThe birds are adorable and the game is fun. I wish the character had the ability to duck but still managed to save the day. :)